1. ABOUT CODED UI TESTING 7
- Lecture1.1
- Lecture1.2
- Lecture1.3
- Lecture1.4
- Lecture1.5
- Lecture1.6
- Lecture1.7
2. CODED UI RECORD AND PLAYBACK 6
- Lecture2.1
- Lecture2.2
- Lecture2.3
- Lecture2.4
- Lecture2.5
- Lecture2.6
3. CODED UI OBJECT MODEL 10
- Lecture3.1
- Lecture3.2
- Lecture3.3
- Lecture3.4
- Lecture3.5
- Lecture3.6
- Lecture3.7
- Lecture3.8
- Lecture3.9
- Lecture3.10
4. SEARCH CONFIGURATIONS AND PLAYBACK OPTIONS 10
- Lecture4.1
- Lecture4.2
- Lecture4.3
- Lecture4.4
- Lecture4.5
- Lecture4.6
- Lecture4.7
- Lecture4.8
- Lecture4.9
- Lecture4.10
5. HANDLING BIG PROJECTS 8
- Lecture5.1
- Lecture5.2
- Lecture5.3
- Lecture5.4
- Lecture5.5
- Lecture5.6
- Lecture5.7
- Lecture5.8
6. ANALYZING PLAYBACK FAILURES 2
- Lecture6.1
- Lecture6.2
7. CROSS BROWSER PLAYBACK 5
- Lecture7.1
- Lecture7.2
- Lecture7.3
- Lecture7.4
- Lecture7.5
8. DATA-DRIVEN UI TESTS 5
- Lecture8.1
- Lecture8.2
- Lecture8.3
- Lecture8.4
- Lecture8.5
9. ADVANCED TEST CASE EXECUTION 1
- Lecture9.1
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