-
1. ABOUT CODED UI TESTING 7
-
Lecture1.1
-
Lecture1.2
-
Lecture1.3
-
Lecture1.4
-
Lecture1.5
-
Lecture1.6
-
Lecture1.7
-
-
2. CODED UI RECORD AND PLAYBACK 6
-
Lecture2.1
-
Lecture2.2
-
Lecture2.3
-
Lecture2.4
-
Lecture2.5
-
Lecture2.6
-
-
3. CODED UI OBJECT MODEL 10
-
Lecture3.1
-
Lecture3.2
-
Lecture3.3
-
Lecture3.4
-
Lecture3.5
-
Lecture3.6
-
Lecture3.7
-
Lecture3.8
-
Lecture3.9
-
Lecture3.10
-
-
4. SEARCH CONFIGURATIONS AND PLAYBACK OPTIONS 10
-
Lecture4.1
-
Lecture4.2
-
Lecture4.3
-
Lecture4.4
-
Lecture4.5
-
Lecture4.6
-
Lecture4.7
-
Lecture4.8
-
Lecture4.9
-
Lecture4.10
-
-
5. HANDLING BIG PROJECTS 8
-
Lecture5.1
-
Lecture5.2
-
Lecture5.3
-
Lecture5.4
-
Lecture5.5
-
Lecture5.6
-
Lecture5.7
-
Lecture5.8
-
-
6. ANALYZING PLAYBACK FAILURES 2
-
Lecture6.1
-
Lecture6.2
-
-
7. CROSS BROWSER PLAYBACK 5
-
Lecture7.1
-
Lecture7.2
-
Lecture7.3
-
Lecture7.4
-
Lecture7.5
-
-
8. DATA-DRIVEN UI TESTS 5
-
Lecture8.1
-
Lecture8.2
-
Lecture8.3
-
Lecture8.4
-
Lecture8.5
-
-
9. ADVANCED TEST CASE EXECUTION 1
-
Lecture9.1
-
This content is protected, please login and enroll course to view this content!